Kassandra Shaeila

Description:

Kassandra Shaeila
Aasimar seer oracle 3
NG Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +2


Defense -

AC 14, touch 12, flat-footed 12 (2 armor, +2 Dex)
hp 19 (3d8
3)
Fort +2, Ref +3, Will +5
Defensive Abilities exalted resistance; SR 8 (evil spells and spell-like abilities, spells and spell-like abilities cast by evil outsiders)


Offense -

Speed 30 ft.
Melee quarterstaff +2 (1d6-1),
quarterstaff -4/-6 (1d6-1/1d6-1),
unarmed strike +## (zzDamage)
Ranged zzAttacktype +## (zzDamage)
Spell-Like Abilities (CL 3rd; concentration +17)
1/day—daylight
Oracle Spells Known (CL 3rd; concentration +17)
0 (0/day)—create water, detect magic, detect poison, read magic, stabilize
1st(3/day)—burning hands (DC 15), cause fear (DC 15), cure light wounds, endure elements


Statistics -

Str 8, Dex 15, Con 12, Int 16, Wis 15, Cha 18
Base Atk 2; CMB +11; CMD 13
Feats Dazzling Display, Weapon Proficiency (quarterstaff)
Skills Acrobatics +8, Climb +5, Heal +8, Intimidate +10, Knowledge (planes) +9, Linguistics +3, Perception +2, Perform (dance) +9, Sense Motive +10 ; Racial Modifiers +2 Linguistics, +2 Sense Motive
Languages Abyssal, Common, Celestial, Draconic, Elven, Ignan, Infernal, Sylvan
SQ mystery (flame), oracle’s curse (tongues), truespeaker
Combat Gear Other Gear 1,500 gp
Silken ceremonial armor -30 gp (
1 armor)
Bracers of armor 1 -1,000 gp (1 armor)
Masterwork quarterstaff -0 gp

Bio:

Kassandra Shaeila

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